Contributed by :
Harry Christian
http://harry-christian.blogspot.com
6.45 Changelog:
================
* Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc)
* Fixed Lightning Storm tooltip
* Increased Barrier cooldown
* Improved cast range on Lightning Grapple
* Surge no longer purges target
* Increased Laser mana cost from 95/110/120/145 to 95/120/145/170
* Rebalanced Refraction
* Reduced the slow effect on Dirge's Plague
* Remade Pit Lord's ultimate
* Fixed Death Timer showing up after game is over
* Nightstalker's Crippling Fear now has a minor effect during the day
* Added an extra bounce to Scepter upgraded Chain Frost
* Lowered Meld mana cost
* Increased Templar's base attack range by 10
* Increased Refraction cooldown a little
* Fixed minor display glitch with -di
* Reduced Primal Split manacost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25
* Improved Acid Spray AOE and Cast Range by 75
* Increased Drow's Silence AOE from 250 to 275
* Added new icon for Storm (148340)
* Improved Dragon Knight's Agility base and growth
* Lowered Overgrowth mana cost from 200/250/300 to 150/175/200
* Fixed Overgrowth to work on units in fog
* Changed Vengeful Spirit's Terror hotkey to E
* Improved Nightstalker cast animation time
* Fixed the canceling of Clarity Potion bug on Death Pulse
* Scroll of Town Portal can now target the World Tree/Throne
* Improved Sniper's Agility growth a bit
* Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20
* Improved Frost Armor
* Issues with droppable BKB resolved, it can now be dropped
* Reduced mana cost on Death Pact slightly
* Rebalanced Voodoo Restoration
* Fixed -unstuck bug at the end of the game
* Fixed some bugs with the display names of the courier killer
* Improved Vladmir's Offering recipe tooltip
* Fixed various Flying Courier tooltip errors
* Increased Vulture model size a bit
* Fixed Shadow Priest appearing in allstr and allagi
* Vastly increased Eyes in the Forest cast range
* Fixed the heal on Dirge's Zombies from canceling Clarity Potion
* Fixed various terrain glitches
* Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn't changed much, only its mechanics with different bonus resistances.
* Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items
* Rewrote Smoke Screen to fix various minor visual glitches
* The time hero left at is now shown in -ma (146489)
* Fixed Ring of Basilius tooltip when you change its operating mode
* Fixed Stygian Desolator buff icon
* Changed Raise Revenant icon
* Added Victory Animations for units at the end of the game (150018)
* Clarified Gravekeeper's Cloak tooltip
* Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at same time
* Fixed various minor leaks
* Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn't use up your RoH
* Improved Living Armor a bit
* Fixed various other tooltip errors
* Clarified Eclipse tooltip
* Changed the Rock Golems that spawn in pairs (the ones that aren't in the ancient spawn points) to non-ancient type
* Fixed Sange and Yasha Maim buff icon
* Added new icons for Aftershock, Plague Wards, Overload and Grapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r)
* Removed the dispell effect from Overload (too many undesired effects from both sides to be passively occuring)
* Bloodstone now gives you bonus health and mana regeneration for each charge it has on it
* Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won't let you.
Thursday, June 28, 2007
Friday, June 8, 2007
Dota 6.44b released
Contribut by :
Harry Christian
http://harry-christian.blogspot.com
Download at http://www.getdota.com
6.44b Changelog:
================
* Fixed Pit of Malice tooltip
* Fixed issue with Templar taking Geomancer's spot as an Agi hero in -allagi
* Fixed a bug with Storm's Overload that made its attack counter inaccurate at higher attack speeds
* Fixed the issue that caused a checksum error to appear
* Killing a courier's image no longer announces the message as if it was real
* Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again
* Clarified Plague tooltip
* Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps
* Fixed Boots of Travel working on Psionic Traps
* Fixed Vacuum from working on various exploitable areas
* Improved Plague visual effect
* Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds
* Reduced Reverse Polarity mana cost and cd per level
* Lowered hp/armor on Raise Dead summons and increased bounty a little
* Fixed a bug that caused Plague to slow more than intended and said in the tooltip
* Displayed the player name when a tower is denied instead of his team name
* Clarified Life Break tooltip
* Nerfed str gain on Dirge
* Reduced Dirge model size very slightly
* Fixed Electric Rave from triggering Essence Aura, CotS
* Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer
* Improved Luna base damage
* Fixed some issues with Meld
* Clarified Soul Rip tooltip
* Inner Vitality manacost is the same at all levels now (a nerf)
* Rebalanced Dark Portal. Aside from stat changes such as manacost/channeltime/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth.
* Reduced the pause effect on vacuum considerably
* Added visual effect to transporting units through Dark Portal
* Changed the Storm soundset
* Fixed misc other minor issues
Monday, June 4, 2007
Dota 6.44 out now
Dota 6.44 is out now.
Download at http://www.getdota.com
6.44 Changelog:
================
==[Heroes]==
* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
* New heroes are disabled in -lm/-xl
* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
* Dwarven Sniper -> Slightly increased base mana
* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
* Troll Warlord -> Removed Berserker Rage mana cost
* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
* Chen -> Increased movement speed from 290 to 295
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
* Magnataur -> Improved his cast animation time
* Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
* Syllabear -> Level 3 Spirit Bear has regained Entangle
==[Misc]==
* Various minor terrain improvements requested for league play
* Added hotkeys for all basic items (only a few had them before)
* Changed piercing damage to heavy armor to 75% from 100%
* Added -roll command (133304)
* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
* Rewrote some item manipulation code to fix some exploits
* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
* Recoded various resource intensive abilities for increased map stability
* Added new command -noswap (-ns)
* Satyr Trickster -> Increased movement speed
==[Item]==
* Wards -> Reworked Observer and Sentry wards again
* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
* Tango -> Price from 80 to 90
* Flask -> Heals over a period of 10 seconds instead of 20
* Flying Courier -> Removed Boots of Speed from requirements
* Flying Courier -> Added new ability (Courier Shield) and lowered vision
==[Cosmetics]==
* World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
* Chat messages now show hero name
* An announcement is now made when a tower is denied
* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
* The game now displays a kill message when a chicken dies
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
* Slithreen Guard -> Added new Sprint visual effect (126186)
* Goblin Techies -> New Remote Mine model (130285)
* Flying Courier -> Added unique scourge flying courier model
* When a team mate denies an ally, it now says his name (127161)
* Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
* Added more flavor text to various items (130384)
* Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
* Changed second secret shop name
* Improved visibility of scourge fifth recipe shop when not in base
* Improved movement speed items' tooltips (130948)
* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
* Listed damage type for Arcane/Impetus/Glaives
* Improved Demon Witch's Impale tooltip (107362)
* Changed the default missing icon on the scoreboard from the eye to another one
* Battle Fury -> now lists it as a melee item (139040)
* Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
* Added more flavor text to various abilities
* Improved various item tooltips to make it more user friendly
* Added reminder in -mm regarding hero switches
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
* Reduced how long the warning about disassemble lasts on the screen
* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects
==[Various fixes]==
* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
* Fixed another very rare respawn glitch
* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
* Fixed Lothar's Edge icon(132136)
* Fixed a bug with custom replay data winner field
* Fixed Holy Persuation not showing level in tooltip
* Fixed Midnight Pulse killing mines
* Fixed Clarity Potion buff icon bug
* Fixed Mask of Madness buff icon (126834)
* Fixed Drunken Haze tooltip typo
* Improved some internal Observer Mode code
* Fixed Wrath of Nature typo
* Fixed a bug with Black Hole pulling in mines
* Fixed some memory leaks with Time Lapse and Poison Nova
* Fixed a rare bug with Toss
* Fixed Chronosphere tooltip
* Clarified some TDA quest menu rules
* Compressed various icons (thanks PGRu-Unexpect3D)
* Fixed a bug with Phantom Edge giving extra evasion
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
* Fixed the game clock continuing after the game has ended
* Fixed a rare bug with Adaptive Strike
* Fixed Rampage buff tooltip
* Fixed a rare bug with Greater Bash
* Fixed some bugs with -dm and various abilities that depended on unit state
* Fixed Silencer from stealing an INT from an ally deny
* Fixed Shockwave from hitting wards
* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
* Fixed some item buying cooldowns that were still at 5 sec instead of 1
* Fixed Necromastery tooltip
* Fixed various other buggy tooltips
-- Thanks to all the fans for being patient in this long release.
Thanks to the following beta testers:
-very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
-active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi
-- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, Minotaar, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.
-- If you find any bugs or have any comments, please let me know.
-- Once again, much thanks to all the beta testers that helped make this big release a possibility.
Download at http://www.getdota.com
6.44 Changelog:
================
==[Heroes]==
* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
* New heroes are disabled in -lm/-xl
* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
* Dwarven Sniper -> Slightly increased base mana
* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
* Troll Warlord -> Removed Berserker Rage mana cost
* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
* Chen -> Increased movement speed from 290 to 295
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
* Magnataur -> Improved his cast animation time
* Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
* Syllabear -> Level 3 Spirit Bear has regained Entangle
==[Misc]==
* Various minor terrain improvements requested for league play
* Added hotkeys for all basic items (only a few had them before)
* Changed piercing damage to heavy armor to 75% from 100%
* Added -roll command (133304)
* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
* Rewrote some item manipulation code to fix some exploits
* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
* Recoded various resource intensive abilities for increased map stability
* Added new command -noswap (-ns)
* Satyr Trickster -> Increased movement speed
==[Item]==
* Wards -> Reworked Observer and Sentry wards again
* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
* Tango -> Price from 80 to 90
* Flask -> Heals over a period of 10 seconds instead of 20
* Flying Courier -> Removed Boots of Speed from requirements
* Flying Courier -> Added new ability (Courier Shield) and lowered vision
==[Cosmetics]==
* World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
* Chat messages now show hero name
* An announcement is now made when a tower is denied
* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
* The game now displays a kill message when a chicken dies
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
* Slithreen Guard -> Added new Sprint visual effect (126186)
* Goblin Techies -> New Remote Mine model (130285)
* Flying Courier -> Added unique scourge flying courier model
* When a team mate denies an ally, it now says his name (127161)
* Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
* Added more flavor text to various items (130384)
* Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
* Changed second secret shop name
* Improved visibility of scourge fifth recipe shop when not in base
* Improved movement speed items' tooltips (130948)
* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
* Listed damage type for Arcane/Impetus/Glaives
* Improved Demon Witch's Impale tooltip (107362)
* Changed the default missing icon on the scoreboard from the eye to another one
* Battle Fury -> now lists it as a melee item (139040)
* Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
* Added more flavor text to various abilities
* Improved various item tooltips to make it more user friendly
* Added reminder in -mm regarding hero switches
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
* Reduced how long the warning about disassemble lasts on the screen
* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects
==[Various fixes]==
* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
* Fixed another very rare respawn glitch
* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
* Fixed Lothar's Edge icon(132136)
* Fixed a bug with custom replay data winner field
* Fixed Holy Persuation not showing level in tooltip
* Fixed Midnight Pulse killing mines
* Fixed Clarity Potion buff icon bug
* Fixed Mask of Madness buff icon (126834)
* Fixed Drunken Haze tooltip typo
* Improved some internal Observer Mode code
* Fixed Wrath of Nature typo
* Fixed a bug with Black Hole pulling in mines
* Fixed some memory leaks with Time Lapse and Poison Nova
* Fixed a rare bug with Toss
* Fixed Chronosphere tooltip
* Clarified some TDA quest menu rules
* Compressed various icons (thanks PGRu-Unexpect3D)
* Fixed a bug with Phantom Edge giving extra evasion
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
* Fixed the game clock continuing after the game has ended
* Fixed a rare bug with Adaptive Strike
* Fixed Rampage buff tooltip
* Fixed a rare bug with Greater Bash
* Fixed some bugs with -dm and various abilities that depended on unit state
* Fixed Silencer from stealing an INT from an ally deny
* Fixed Shockwave from hitting wards
* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
* Fixed some item buying cooldowns that were still at 5 sec instead of 1
* Fixed Necromastery tooltip
* Fixed various other buggy tooltips
-- Thanks to all the fans for being patient in this long release.
Thanks to the following beta testers:
-very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
-active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi
-- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, Minotaar, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.
-- If you find any bugs or have any comments, please let me know.
-- Once again, much thanks to all the beta testers that helped make this big release a possibility.
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